EVO Japan 2026 2XKO
May 1, 2026 at 12:00 AM
394 entrants
Rules: Yes
Match rules: No
Prizing: Disabled
Prizing disabled
May 1, 2026 at 12:00 AM
394 entrants
Rules: Yes
Match rules: No
Prizing: Disabled
Prizing disabled
May 1, 2026 at 12:00 AM
433 entrants
Rules: Yes
Match rules: No
Prizing: Disabled
Prizing disabled
May 1, 2026 at 12:00 AM
154 entrants
Rules: Yes
Match rules: No
Prizing: Disabled
Prizing disabled
May 1, 2026 at 12:00 AM
556 entrants
Rules: Yes
Match rules: No
Prizing: Disabled
Prizing disabled
May 1, 2026 at 12:00 AM
740 entrants
Rules: Yes
Match rules: No
Prizing: Disabled
Prizing disabled
May 1, 2026 at 12:00 AM
185 entrants
Rules: Yes
Match rules: No
Prizing: Disabled
Prizing disabled
May 1, 2026 at 12:00 AM
7167 entrants
Rules: Yes
Match rules: No
Prizing: Disabled
Prizing disabled
May 1, 2026 at 12:00 AM
879 entrants
Rules: Yes
Match rules: No
Prizing: Disabled
Prizing disabled
May 1, 2026 at 12:00 AM
277 entrants
Rules: Yes
Match rules: No
Prizing: Disabled
Prizing disabled
May 1, 2026 at 12:00 AM
162 entrants
Rules: Yes
Match rules: No
Prizing: Disabled
Prizing disabled
May 1, 2026 at 12:00 AM
305 entrants
Rules: Yes
Match rules: No
Prizing: Disabled
Prizing disabled
May 1, 2026 at 12:00 AM
196 entrants
Rules: Yes
Match rules: No
Prizing: Disabled
Prizing disabled
レギュレーション
PlayStation 5 | Bring Your Own Controller
Maximum number of participants: 2,048
Double Elimination
Default settings
Games are Best 2 out of 3 Rounds
Sets are Best 2 out of 3 Games up until Top 8
Winner of previous game must keep same character
Loser of previous game may switch character
Random stage select for every game
Super Ultimate control is banned
Colors 16 & 17 are banned for all characters
Prismatic Weapon Skins are banned for all characters
The character Lunalu is banned
2026.03.12
2026.03.12
The button settings in the game can be freely changed. However, the use of macro functions on the controller, such as continuous fire, is prohibited.
Your controller must adhere to the following:
If players use a legacy controller device, that offending player will be disqualified. However, devices that are native to PS4 (and still work on PS3) will be allowed to be used.
Peripheral devices (converters, etc.) are not provided by the event, so please bring your own as needed.
If the up and down direction keys and/or buttons are entered at the same time, the up input must take priority.
アーケード筺体・CPS2基板を使用
参加上限:512名
ダブルエリミネーション方式
以下の3つを除き工場出荷デフォルト設定
試合方式は2ラウンド先取の2試合先取制
TOP4は3試合先取制
直前のゲームで敗れたプレイヤーは、次の試合で同じキャラクターを使用するか、新しいキャラクターを選択することができる。
特定技によるガード不能バグについては、「ザベルのジャンプ小K(以下J小K)持続重ねによるガード不能を相手が行動不能時に重ねる事」を禁止とします。 行動不能時とは、「起き上がり」「吹き飛び」を指します。
※相手が行動可能状態にガード不能を直接重ねにいく、いわゆる生不能は可とします。
※反則となるガード不能の使用を最初に判断するのは相手選手です。
※反則となるガード不能を使用された、と判断したら、ジャッジに即座に申告してください。
※ジャッジが「反則となるガード不能を使用した」と判断した場合、ザベル側選手が1ゲーム負けとなります。
※ジャッジが「反則となるガード不能を使用していない」と判断した場合、申告した選手が1ゲーム負けとなります。
Arcade cabinet running real hardware (CPS2 arcade board)
Maximum number of participants: 512
Double Elimination
Default settings with the following three exceptions
Games are Best 3 out of 5 Rounds
Sets are Best 2 out of 3 Games
Winner of previous game must keep same character
Loser of previous game may switch character
The following specific technique exploiting an unblockable bug is prohibited: Meaty with Zabel's Jump Light Kick (hereafter J.LK) while the opponent.
*Incapable of action states refer to “recovery” or “forced knock down.”
*It may not be a violation to attempt unblockable attacks while the opponent is in an actionable state.
*The opposing player must first appeal violations. If you judge that an opponent used any prohibited unblockable move, immediately claim it to the judge.
*If deemed a violation, the Zabel player loses the game; otherwise, the reporting player loses it.